A downloadable game



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DESCRIPTION

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Vanquish the Kaiser's Imperial Fleet using timing, tactics and telegraphy in MORSE, a minimalist strategy game that teaches you the lost language of Morse code.

The Kaisers Fleet approaches! It falls to you to learn the lost language of Morse Code and repel the naval onslaught through timing, tactics and telegraphy. 

MORSE is a minimalist, wave based strategy game elegantly operated with just two controls, Morse and Artillery:

  • Enter dots and dashes to navigate an ever changing grid of letters and numbers.
  • Unleash an arsenal of artillery to reveal hidden enemy positions with the flash of your strike and swiftly sink them with precision and speed.


Between waves, upgrade your reconnaissance and firepower and bolster your blockade of sea mines crucial to holding the line. With each wave the waters change, new letters are learnt, shells are spent, ships scuttled and defences tested. Can you prevail? 

Telecommunicate. Illuminate. Eliminate. Upgrade. Blockade. Prevail.

Can you change the world with the push of a button?

TRAILERS

RELEASE TRAILER


EXHIBITION TRAILER

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FEATURES

  • A strategy game that uses only two buttons to operate.
  • Learn a lost language playing an endless array of codename generated maps. 
  • Compatible with actual telegraph keys, such as iambic, side swiper and semi auto.
  • One button, 36 ways to push it!

PRESS QUOTES


"Tense and precise, with a strong sense of escalation, MORSE incentivises mastery." - EDGE

"As you might expect, all of the above can be turned on you, thus any strategy I attempted to employ under pressure regularly broke down, degenerating into a stramash of button-bashing and curse words. It’s great."
Joe Donnelly, Rock Paper Shotgun

Even having only played a small slice of what's to come, though, Morse is already shaping up to be a novel and compelling take on real-time strategy games
Katherine Castle, Rock Paper Shotgun

"MORSE is a game that highlights how simple a game can be while containing depth, complexity and joy."  
Colleen Macklin, Indiecade

Why MORSE?

My primary goals for MORSE are to inspire new generations of telegraphists and Ham Radio operators and revive a dying language. The hobby is increasingly suffering a drought of new blood and the membership is ageing significantly. MORSE has been built with support for different types of telegraph key and I'll be actively encouraging audiences to build their own rigs to operate the game. 

Myself personally, I've acquired 7 different types of telegraph, from a British Bathtub Key, a Japanese HI-MOUND Key to a tiny USSR telegraph key. As an educator and avid alternative controller designer, I've recently found a way that people can repurpose hardware from a USB Mouse to build a makeshift telegraph games controller. This opens up the possibility of  potentially thousands of people getting to experience MORSE in its authentic form and a path into Ham Radio.   

I've been touring MORSE around Ham conferences, communication museums and Radio communities and I'm in early talks with a radio society to use the game for public outreach with the young. I'm also extremely excited at the possibility of engaging elderly ham radio operators with video games, bridging an intergenerational gap and catering games to older audiences who are often overlooked. My dream would be to witness an elderly seasoned telegraphist speed run the game.

If you want more information on the project itself, check out the dev log on TIGSource!

Updated 20 hours ago
StatusReleased
Authorpresskit
GenreStrategy
LinksSteam

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